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<?xml-stylesheet type="text/xsl" href="http://codemilitia.com/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Engineering for usability: What we can learn from vending machines</title><link>http://codemilitia.com/blogs/tobin.titus/archive/2005/08/12/71.aspx</link><description>Today, I used a vending machine.&amp;nbsp; Anyone that has met me will surmise that this was obviously not my first attempt to purchase an unhealthy snack from such&amp;nbsp;a contraption.&amp;nbsp; In fact, not only have I excessively&amp;nbsp;used of vending machines,</description><dc:language>en-US</dc:language><generator>CommunityServer 2.0 (Build: 60217.2664)</generator><item><title>Adding performance</title><link>http://codemilitia.com/blogs/tobin.titus/archive/2005/08/12/71.aspx#864</link><pubDate>Thu, 30 Nov 2006 11:46:08 GMT</pubDate><guid isPermaLink="false">b5971b26-9271-41ad-a537-23ca106d9e8c:864</guid><dc:creator>Anonymous</dc:creator><description>Some of you may have found the title to this blog post as amusing as I do. Throughout my career, I've</description></item></channel></rss>